IncrediBuild’s Acceleration Connectivity Platform Supports Microsoft’s TFS
Tel Aviv, 12 November 2013 - IncrediBuild, the de facto standard in development acceleration, has added the ability to accelerate Microsoft’s Team Foundation Server. Using the IncrediBuild Acceleration Connectivity Platform (ACP) with TFS delivers better performance across the entire release management process.
Writen in October 2013 edition of Develop magazine
IncrediBuild aims to provide a paradigm shift in code build acceleration. With its custom distributed computing and process virtualisation technology, the software transforms any network of PCs and servers into a virtual high-performance computer.
It takes a single process, breaks it into components, and executes them concurrently in parallel across multiple machines. The greater number of source files, the larger the improvement.
Test Magazine - August 2013
What's the best approach for game development for multiple platforms in a single process?Sophie-Marie Odum speaks to Eyal Maor, CEO of IncrediBuild, to find out how today's technology can accelerate the entire game development process for all consiles and PCs...
Read about a software solution that can make a single, four CPU full core computer act like a 200 CPU computer.
For everyday processing tasks, the dual core processors in laptop and desktop computers are more than sufficient. In fact, most of those machines rarely use all their processing power, which has led some to ask what else could be done with the unused CPU cycles.Early schemes employed downloadable clients that would contribute your unused CPU cycles to various causes such as AIDS research and the Search for Extraterrestrial Intelligence (SETI).Later you could contribute CPU cycles in helping to prove some of Einstein's theories, provide early detection of earthquakes, or find the God particle.As might be expected, CPU cycles on desktops and laptops are not the only ones being harnessed to solve computationally dense problems. Researchers at the Berkeley Open Infrastructure for Network Computing have apps you can run on your mobile phone that will cause it to contribute its unused cycles to research as well.
Developer-tech - By Ryan Daws, September 25, 2013
The complexity of software is increasing; whether it is applications or games; the time it can take to “build” is rapidly on the rise – unless you utilise an innovative solution such as IncrediBuild.
DeveloperTech spoke to Eyal Maor about the solution; what makes it unique, and a bit of insight about the development industry.
Tel Aviv, Israel, Aug 12th 2013 - IncrediBuild, the de facto standard in development acceleration, has selected SOS Software, Grey Matter and Software Sources as IncrediBuild’s newest official distributors.
New version accelerates entire development process by up to 30 times for Xbox, PlayStation® and Nintendo® consoles and PC games
Tel Aviv, Israel – June 23, 2013 – Gaming companies can speed development time and reduce their build time by more than 90% with IncrediBuild. The all-in-one solution is integrated with the latest versions of Visual Studio 2012 and is tuned to work with all Make and Build solutions. The unified platform allows a single build process for all consoles, including Xbox 360, Xbox One, and PlayStation®4, PS-Vita, PlayStation®3, and PlayStation®2, Nintendo Wii UTM, Nintendo 3DSTM , Nintendo Wii, among others.
Creamer's Media Engineering News
Accelerating the compilation of complex computer codes can be achieved using idle central processing unit (CPU) cycles on computers in a company network, enabling companies to use their internal resources more effectively, says Israeli software company IncrediBuild CEO Eyal Maor.
Xbox One games can get to market faster with dramatically truncated processes
Tel Aviv, Israel – May 22, 2013 – IncrediBuild’s application development acceleration solution speeds game development for Xbox One, the all-in-one games and entertainment system from Microsoft.
By Katrina Carrasco - May 13, 2013
Tel Aviv, Israel - based Xoreax Software Ltd. has released version 4.6 of IncrediBuild, its code-build-acceleration product. The new release adds support for Windows 8, Visual Studio 2012 Updates 1 and 2, PlayStation®4 and Nintendo 3DS™ system.
Read the full article: http://visualstudiomagazine.com/articles/2013/05/14/new-incredibuild-version-released.aspx
64-bit process distribution and support for PlayStation®4, Nintendo 3DS™, Windows 8, and the latest upgrades of Visual Studio 2012 speed the entire development process
Tel Aviv, Israel – April 30, 2013 – IncrediBuild version 4.6 gets games, software applications, and mobile apps out the door faster by accelerating code builds and the entire application lifecycle management process. It has native 64-bit process distribution and supports the latest upgrades of Visual Studio (one and two) as well as Windows 8, PlayStation®4, and Nintendo 3DS™ system.
Tel Aviv, Israel – April 9, 2013 – IncrediBuild, the de facto standard in code build acceleration, now supports the NVIDIA® CUDA® complier to make software code development even faster.
Tel Aviv, Israel – March 7th, 2013 - IncrediBuild for Sony Computer Entertainment’s PlayStation®4 Now Available
IncrediBuild now offers IncrediBuild for Sony Computer Entertainment’s PlayStation®4, a code build acceleration solution that allows developers to get to market much faster with their new PlayStation®4 games.
March 14, 2013 - Xoreax is a Finalist for the 2013 Red Herring Top 100 Europe Award
Xoreax announced today it has been selected as a Finalist for Red Herring's Top 100 Europe award, a prestigious list honoring the year’s most promising private technology ventures from the European business region.
December 2, 2012 - New Version Announcement
We've just released the latest version of IncrediBuild 4.51, now available for download.
November 20, 2012 - Tiffany Trader, HPC Wire
What if you could combine the benefits of virtualization, grid and cloud computing to accelerate Windows-based applications? An Israeli company, Xoreax, is doing just that. We spoke with Xoreax at SC12 in Salt Lake City, Utah, last week to learn more about their offering.
November 14, 2012 - David Gardner, Datacenter Acceleration
CIOs who covet a supercomputer may be sitting on one without knowing it.
An Israeli company has come up with a scheme for harnessing all those idle CPU cycles sitting in datacenters and cloud installations and combining them virtually to produce a high-performance computing (HPC) grid.
Click to read article: http://www.datacenteracceleration.com/author.asp?section_id=2668&doc_id=254313&
November 9, 2012 - David Shamah, Times of Israel
Xoreax's IncrediBuild-XGE lets you build a super-fast, super-efficient computer, right out of the box.
Click to read article: http://www.timesofisrael.com/your-supecomputerhome-or-office/
October 2, 2012 — Press Release
A third-party Tool Agreement between Nintendo and Xoreax Software, the developer of IncrediBuild™, offers dramatically faster build times for games developed for Nintendo's Wii U™ gaming platform.
September 12, 2012 - Adrian Bridgwater, Dr. Dobb'sIsraeli development shop Xoreax has released the 4.5 iteration of it immodestly named IncrediBuild code-build acceleration platform. New support for Visual Studio 2012 has now been included along with scalability to an "unlimited number" of processor cores. Click to read article: http://www.drdobbs.com/tools/incredibuild-45-builds-credibly/240007241
September 6, 2012 - New Version Announcement
The latest version of IncrediBuild 4.5, the award-winning code-build acceleration platform, has just been released. Now with support for Microsoft Visual Studio 2012, IncrediBuild 4.5 offers exciting new acceleration capabilities, including performance enhancements for all Visual Studio versions and other build tools as well as scalability to an unlimited number of cores.
August 15, 2012 - Embedded Computing Design
Uri Mishol, Founder and Chairman, Xoreax
Various technologies are available for accelerating applications with high-performance computing requirements, including parallel utilization of CPUs, cores, and GPUs; cluster computing; grid computing; and public cloud computing. A new distributed computing approach called process virtualization provides rapid acceleration of these applications and helps resolve some of the conventionally challenging aspects of converting an application to a distributed architecture.
Click to read article: http://embedded-computing.com/articles/accelerating-using-parallel-computing/
July 26, 2012 - CityCloud
If you are a programmer, you are well aware of the process called “Compilation”, which basically takes the source code and converts it to an executable file or in some cases into byte code which is then interpreted by another program.
June 28, 2012 - Digital Manufacturing Report
IncrediBuild-XGE software accelerates time-intensive computational processes, transforming a network of PCs and servers into a private computing cloud, which can also scale out to public clouds.
June 14, 2012 - InfoTech Spotlight
Over a decade ago, Xoreax noticed a very real problem – development teams were wasting precious hours of the day waiting for software cord builds to be completed.
June 14, 2012 - Scientific Computing World
IncrediBuild-XGE, a software-based distributed computing solution that accelerates time-intensive computational processes such as simulation and modelling for CAD/CAM, fluid and mechanical dynamics and 3D analysis, is available from Xoreax.
Click to read article: http://www.scientific-computing.com/products/product_details.php?product_id=1247
May 25, 2012 - Green Technology World
Xoreax IncrediBuild-XGETM creates HPC in the cloud, reducing processing time from days to hours. Based on unique process virtualization technology, IncrediBuild-XGE eliminates the need to configure and maintain virtual environments on remote machines or within a tightly integrated cloud infrastructure, resulting in a robust and simple platform that requires no maintenance, no dedicated hardware, and no custom programming.
Click to read article: http://green.tmcnet.com/news/2012/05/25/6325638.htm
May 25, 2012 - InsideHPC
May 14, 2012 - Greg Corke, DEVELOP3D blog
Most computers only use a fraction of their CPU resources, around 10-20% on a typical office PC according to Eyal Maor, CEO of grid computing specialist Xoreax. With an office-full of multi-core PCs this can soon add up - you may even find yourself with a virtual supercomputer you never knew you had. Think of what that could do to your backlog of rendering and simulation jobs?
May 9, 2012 – Press Release
IncrediBuild-XGE™, a software-based distributed computing solution, accelerates time-intensive computational processes, such as simulation and modeling for CAD/CAM, fluid and mechanical dynamics, and 3D analysis, among other applications.
April 26, 2012 - Elizabeth White, SysCon Media
Xoreax CEO Eyal Maor explores the unique technology behind process level virtualization.
Click to read article: http://www.sys-con.com/node/2217164
April 16, 2012 – Press Release
Xoreax Software, a leading provider of software acceleration technology, announced today that Sarin Technologies, a worldwide leader in advanced planning, evaluation, and measurement systems for diamond grading and gemstone production, has adopted IncrediBuild-XGE™.
March 26, 2012 - Maureen O'Gara, .NET Developer's Journal
Xoreax’s IncrediBuild-XGE is supposed to let ISVs and application developers create a virtual cloud environment.
Click to read article: http://dotnet.sys-con.com/node/2218714
March 21, 2012 - Kristina Farrah, Silicon Angle
Virtualization has enabled a new way of working and BYOD is steadily going mainstream. These growing trends have spawned companies like Xoreax, a provider of software acceleration technology to eliminate lagging in virtual working environments.
March 20, 2012 - Timothy Prickett Morgan, The Register UK
Grid computing is nothing new, but Xoreax, a company that created a set of tools to distribute the job of building and compiling applications across a network of PCs and servers, has come up with a new twist on the idea.
Click to read article: http://www.theregister.co.uk/2012/03/20/xoreax_xge_windows_grid/
March 20, 2012 - Press Release
Xoreax, a leading provider of software acceleration technology, announces the launch of its new signature product: IncrediBuild-XGE™.
March 8, 2012 - Press Release
Xoreax Software, a leading provider of software acceleration technology, today announced that its board has appointed Eyal Maor as CEO.
February 8, 2012 - New Version Announcement
Xoreax Software, leading provider of software acceleration technology, announces the release of its latest major version, Incredibuild 4. Incredibuild 4.0 offers exciting new features for the Developer's Preview Edition of Visual Studio 2011, as well as acceleration of CUDA and OpenGL builds.
June 8, 2010 - Award
IncrediBuild was announced winner in the second annual codeproject.com Members Choice Awards, in the "Utilities" category. This is the second consecutive win for IncrediBuild!
February 8, 2012 - Video Interview, InsideHPC
In this video interview with Rick Brueckner from InsideHPC, Xoreax Co-Founder and Chairman Uri Mishol describes how IncrediBuild technology accelerates applications through distributed processing in Windows environments. Recorded at the Israel Supercomputer Conference on Feb. 7, 2012.
December 21, 2012 - Event
Xoreax is pleased to announce its participation in the upcoming Israel Supercomputing Conference on February 7, 2012, hosted by the HPC Advisory Council together with Tel Aviv University.
September 1, 2011 - New Version Announcement
We're happy to inform that IncrediBuild v3.61.1 has been released and is now available for download. This release contains performance improvements, new features and bug fixes.
August 22, 2011 - New Version Announcement
We're happy to inform that IncrediBuild v3.61 has been released and is now available for download. Version 3.61 is mostly a maintenance release, focusing on compatibility issues in the Visual Studio build system (particularly in Visual Studio 2010) as well as improvements in incremental build performance (Visual Studio versions 2002 to 2008), Visual Studio 2010 performance and general stability enhancements.
May 12, 2011 - New Version Announcement
We're happy to inform that IncrediBuild v3.60 has been released and is now available for download. Highlights include support for Visual Studio 2010 and the Nintendo 3DS platform.
January 31, 2011 - New Version Announcement
We're pleased to inform that IncrediBuild v3.60 Beta 2 is now available for download - now with support for Visual Studio 2010 distributed C/C++ builds!
October 29, 2010 - New Version Announcement
We're pleased to inform that IncrediBuild v3.60 Beta is now available for download. This build features a new project loading infrastructure which speeds up Visual Studio build initialization, eliminating the "Updating Dependencies" bar at the beginning of the build. It also includes several new features and bug fixes.
March 7, 2010 - New Version Announcement
We're happy to inform that IncrediBuild v3.51 has been released and is now available for download. This release contains performance improvements, new features and bug fixes.
Learn how Bugbear has shifted from long-running nightly builds to continuous integration builds for multiple platforms - including Xbox 360, Playstation 3 and PC - and what that change has meant for the whole team.
January 21, 2010 - New Release Announcement
We're happy to inform that IncrediBuild v3.50 has been released and is now available for download. This release is considered stable and contains many performance improvements, new features and bug fixes.
November 24, 2009 - New Version Announcement
We're happy to inform that IncrediBuild v3.50 Beta has been released and is now available for download. This beta has been extensively tested and is recommended for users looking for Windows 7 support or experiencing stability issues with previous IncrediBuild versions.