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Choosing the right build system can make or break your project’s success. From handling dependencies to ensuring that your code is compiled and linked correctly, the right build system can save you time and avoid potential headaches.
Among the numerous options available, the CMake build system stands out as a powerhouse, tackling complex, cross-platform projects.
This tutorial covers CMake’s popularity, its basic setup and best practices, and common pitfalls when using it. We also explore advanced topics like code generators and custom targets. By the end, you’ll be ready to leverage CMake effectively, setting your projects up for long-term success.
CMake isn’t just another build system—it’s a tool for managing the process of building source code that offers unparalleled flexibility and scalability. For intermediate-level software developers, understanding CMake is an essential skill.
Why is it the go-to choice for many developers and organizations:
Below, we discuss how to set up CMake for Linux, macOS, and Linux.
Open a terminal, and then use the sudo apt update command to update your package list.
Next, install CMake by using the command: sudo apt install cmake. Depending on the programming language used, you may need to install compilers too. For example, if developing a program in C++, g++ compilers will have to be installed using:
sudo apt install g++.
If you haven’t already installed the Homebrew package manager for macOS, you’ll need to do so. Next, run the command: /bin/bash -c “$(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/HEAD/install.sh)”.
Once this is done, install CMake by running: brew install cmake.
At the official CMake website, download the latest stable release for Windows (using the .msi installer).
Next, run the installer and follow the installation wizard. During this process, add CMake to the system PATH for either the current user or all users.
Let’s walk through an example of a basic C++ CMake project for a Hello World C++ program configured with a simple CMakeLists.txt file.
First, create a main.cpp file with the following contents in an empty directory named CppHelloWorld:
// main.cpp
#include <iostream>
int main() {
std::cout << “Hello, World!” << std::endl;
return 0;
}
This will output “Hello, World!” on the standard output.
Now, add a CMakeLists.txt file to the CppHelloWorld directory with the following:
# CMakeLists.txt
# Minimum CMake version required
cmake_minimum_required(VERSION 3.5)
# Project name
project(HelloWorld)
# Add the executable
add_executable(HelloWorld main.cpp)
Here, the file specifies the minimum CMake version, the name of the project, and the source file.
To build the CMake project on a Windows machine, open a command prompt by searching cmd exe file in the Windows search bar. Then, in the command prompt, execute the following commands:
C:\CppHelloWorld>mkdir build
C:\CppHelloWorld>cd build
C:\CppHelloWorld\build>cmake ..
C:\CppHelloWorld\build>cmake –build .
C:\CppHelloWorld\build>.\Debug\HelloWorld.exe
To build a CMake project on a Linux machine, open a terminal application, and, in the command prompt execute the following commands:
ubuntu@ubuntu/CppHelloWorld$mkdir build && cd build
ubuntu@ubuntu/CppHelloWorld/build$cmake ..
ubuntu@ubuntu/CppHelloWorld$make
ubuntu@ubuntu/CppHelloWorld$./HelloWorld
Output:
Hello, World!
Here’s what’s happening:
After this, there should be an executable in the build directory’s debug folder.
By adhering to the following best practices, you’ll create CMake projects that are easier to maintain, scale, and port across different platforms, plus you’ll facilitate collaboration.
A properly organized folder structure is essential when it comes to building, scaling, and managing a cross-platform C++ project. It will ensure your project remains easy to navigate, allowing new developers to quickly grasp the layout and understand the structure of the codebase.
Example directory structure:
MyProject/
CMakeLists.txt # Top-level CMake configuration file
src/ # Source files for the project
main.cpp
include/ # Header files (public APIs)
my_module.h
tests/ # Unit tests and testing framework configurations
test_main.cpp
In the above code:
Modern CMake emphasizes targets and properties over variables and commands. Many new features also enhance the management of your CMake project.
The target_compile_features() sets language standards and compiler features:
add_library(my_library)
target_compile_features(my_library PUBLIC cxx_std_17)
This approach means any target linking to my_library will automatically inherit the C++17 requirement, simplifying project configuration.
The target_include_directories()command allows you to specify include directories for a target, with better control over visibility:
target_include_directories(my_library PUBLIC ${CMAKE_CURRENT_SOURCE_DIR}/include PRIVATE ${CMAKE_CURRENT_SOURCE_DIR}/src )
Here, the keyword PUBLIC makes the include directory available to targets that link against my_library, while PRIVATE keeps it internal to the library.
The target_compile_definitions()command adds preprocessor definitions to your target:
target_compile_definitions(my_library
PRIVATE
MY_LIBRARY_INTERNAL
PUBLIC
MY_LIBRARY_API_VERSION=2
)
And lastly, the target_sources()command allows you to add source files to a target after it’s been created:
add_library(my_library)
target_sources(my_library
PRIVATE
src/implementation1.cpp
src/implementation2.cpp
)
You can explore many such features for CMake on its documentation page.
Effective dependency management is critical for project stability. For example, find_package() can locate external libraries and target_link_libraries() to link them:
find_package(Boost REQUIRED COMPONENTS filesystem) target_link_libraries(my_executable PRIVATE Boost::filesystem)
This method cleanly separates dependency resolution from target definition, making your CMakeLists.txt more readable and maintainable.
If you use Git or other version control systems, consider these practices for CMakeLists.txt:
That last bullet is key, as maintaining consistent CMake practices across your team is crucial.
CMake excels at managing cross-platform builds. For example, the if/elseif/endif keywords can be used to separate custom platform commands:
if(WIN32)
target_compile_definitions(my_library PRIVATE WIN32_LEAN_AND_MEAN)
elseif(UNIX)
target_link_libraries(my_library PRIVATE pthread)
endif()
Strive to minimize platform-specific code by leveraging CMake’s built-in variables and commands whenever possible. This will enhance portability and lower maintenance overhead.
Remember that CMake is a powerful tool, and mastering its modern features can significantly improve your development workflow. As your project evolves, regularly revisit and refine your CMake setup to best serve your needs.
Code generators have become invaluable tools, especially for large-scale projects. These utilities automate the creation of repetitive code according to predefined templates or other specifications, enhancing productivity, reducing human error, and maintaining consistency across the codebase.
Code generators are particularly useful for:
Combining CMake code generators with CMake custom targets will streamline the build process by automatically generating the required files and making sure dependencies are properly managed.
CMake provides two key commands for integrating code generators: add_custom_command()and add_custom_target().
The first, add_custom_command()specifies how to generate a file.
For example:
# Generate a simple text file
add_custom_command(
OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/hello.txt
COMMAND ${CMAKE_COMMAND} -E echo “Hello, World!” > ${CMAKE_CURRENT_BINARY_DIR}/hello.txt
COMMENT “Generating hello.txt”
)
In this example, we’re generating a file called hello.txt in the build directory. We use CMake’s built-in command-line tool (${CMAKE_COMMAND} -E) to echo “Hello, World!” into the file. The COMMENT is what you’ll see when this command is executed during the build process.
The second, add_custom_target() creates a target that depends on generated files.
For example:
# Create a custom target that depends on hello.txt
add_custom_target(generate_hello ALL
DEPENDS ${CMAKE_CURRENT_BINARY_DIR}/hello.txt
)
Here, we created a custom target named generate_hello. The ALL keyword means this target will be built by default when you build the project. CMake will ensure that the file “hello.txt” is generated before considering this target complete.
Additionally, a common use case for custom commands is generating API documentation using tools like Doxygen.
Code generators offer:
While CMake is a powerful tool for managing build processes, it comes with some challenges.
Following the correct CMake installation steps and configuring your environment carefully will save you significant time and frustration, especially in larger projects.
Below are some of the common misconfigurations, albeit not an exhaustive list:
Also, the following actions will help you debug some of the above issues:
Being aware of typical issues and knowing how to address them, you can create more robust, portable, and maintainable CMake-based build systems for your projects.
Security should never be overlooked in the build process, but when using CMake, developers need to also keep some additional factors in mind:
CMake is an incredibly flexible and powerful tool. Properly implemented, it will significantly simplify the process of building complex C++ projects. By following best practices, understanding common pitfalls, and exploring advanced features like code generators and custom targets, you can set up your projects for long-term success.
As you grow more familiar with CMake, don’t hesitate to explore more advanced topics such as cross-compilation, complex dependency management, and advanced toolchains. With practice, you’ll master CMake and confidently tackle even the most challenging C++ projects.
References
https://cmake.org/cmake/help/latest/manual/cmake.1.html
https://preshing.com/20170511/how-to-build-a-cmake-based-project
https://www.jetbrains.com/help/clion/creating-new-project-from-scratch.html
https://cmake.org/cmake/help/latest/command/find_package.html
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