Incredibuild Adds Unity Support: Tackling Build Time Frustration

incredibuild support Unity

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Incredibuild Team

reading time: 

3 minutes

Ask any team shipping a complex Unity title, and they’ll probably tell you the same thing: build speed is now a major production concern. Unity is flexible and powerful, but as projects scale, especially those with 3D assets, complex shaders, and large content pipelines, the build process becomes a hidden cost.

We’ve spent years working with studios across genres and team sizes, helping them navigate these exact challenges. The pain points are consistent:

  • Build processes that stretch from minutes to hours
  • Shader compilation in URP and HDRP that stalls iteration
  • IL2CPP builds and asset imports that block workflows
  • CI pipelines that become chokepoints

These delays ripple across the entire studio:

  • They break creative momentum
  • They stretch sprint timelines
  • They cause devs to hesitate before pushing a build
  • They slow QA, testing, and release readiness

Developers lose time. Teams lose velocity. Projects lose predictability. Studios lose money.

That’s why we brought full Unity engine support to Incredibuild.

Incredibuild + Unity: Faster Builds, Zero Rewrite

We’ve worked with studios of all sizes and genres. We know that fixing build times needs to be easy,  with no pipeline rewrites, custom scripting, or complicated setup.

That’s why we’ve added support for Unity in Incredibuild. Now you can accelerate builds by distributing workloads across idle CPU cores, on-prem or in the cloud.

No game code changes. No reconfigurations. Just faster builds.

Real Results (Based on Unity Projects)

Project TypeAcceleration FactorBuild Time Reduction
URP Sample Project5.38×81%
MegaCity Metro (Unity Showcase Project)2.54×61%
HDRP Sample Project1.87×47%

These benchmarks reflect standard Unity workflows in local and CI environments across varied hardware.

Technical Highlights

With Incredibuild, Unity teams can:

  • Distribute IL2CPP and shader compile tasks automatically
  • Accelerate build processing times across common Unity workflows, including build and processing steps
  • Run faster builds using your existing CI/CD stack (Jenkins, GitHub Actions, TeamCity, etc.)
  • Get detailed visibility into CPU usage, task duration, and bottlenecks
  • Scale seamlessly across local networks and cloud-hosted machines

No vendor lock-in. No change to your tools, processes, or CLI workflows.

Build Observability Built-In

Understanding why builds are slow is half the battle. Incredibuild includes observability features that visually surface:

  • Task-level execution timelines
  • Resource usage by phase (IL2CPP, shaders, imports)
  • Wait times, bottlenecks, and other delays

This helps teams debug pipeline issues and plan improvements, with real data in plain sight, not guesswork or slogging through logs.

See more about our game-changing build observability and troubleshooting here.

Iteration Drives Great Games

High-performing game teams already know that great development depends on tight feedback loops, and when that loop slows down, the entire production rhythm suffers:

Tweak → Build → Test → Repeat

Long builds slow down iteration. Incredibuild shortens the loop, so you can:

  • Catch bugs earlier
  • Test more frequently
  • Respond to playtests faster

And that velocity doesn’t just help developers. It supports:

  • Faster QA cycles
  • More reliable release planning
  • Better collaboration between engineering and design

Get Results in a Sprint or Less

Most teams see dramatic build time improvements quickly, often within hours.

We’ve worked closely with studios across the spectrum to make sure this fits real-world workflows, from solo developers to large-scale releases.

Our product and engineering teams are available to help you analyze what’s slowing your builds down. Whether you’re looking to validate existing assumptions or dig deeper into your pipeline, we’re here to assist, no commitment required.

If your team is wrestling with Unity build pain, we’d love to hear about it. Talk to us. Not to get pitched, but to help solve the problem together.

Want to dig deeper into how Incredibuild works under the hood? Learn more about our technology.