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Webinar

Running Faster, Cost-Effective UE5 Builds on The Cloud

Unreal Engine 5 is one of the most popular tools for building games and other media experiences today, and for good reason. Even so, it’s not all smooth sailing. Developers face tight release windows, long builds, and high costs when building games on the cloud.  

Watch now!

In this webinar, we’ll discuss:

  • The challenges of building powerful game dev infrastructure for distributed teams  
  • How teams can use Incredibuild and AWS to effectively distribute workloads  
  • How to enable developer teams and work-from-home builds without sacrificing quality or speed 

Speakers

  • Image of Johan Broman
    Speaker name
    Johan Broman
    Position
    Game Tech Solutions Architecture Leader (EMEA)
    Company
    AWS for Games
  • Image of Asaf Eldad
    Speaker name
    Asaf Eldad
    Position
    VP of Business Development
    Company
    Incredibuild