Running Faster, Cost-Effective UE5 Builds on The Cloud
Unreal Engine 5 is one of the most popular tools for building games and other media experiences today, and for good reason. Even so, it’s not all smooth sailing. Developers face tight release windows, long builds, and high costs when building games on the cloud.
Watch now!
In this webinar, we’ll discuss:
- The challenges of building powerful game dev infrastructure for distributed teams
- How teams can use Incredibuild and AWS to effectively distribute workloads
- How to enable developer teams and work-from-home builds without sacrificing quality or speed
Speakers
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- Speaker name
- Johan Broman
- Position
- Game Tech Solutions Architecture Leader (EMEA)
- Company
- AWS for Games
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- Speaker name
- Asaf Eldad
- Position
- VP of Business Development
- Company
- Incredibuild