Unreal Engine Acceleration on the Cloud – Real World Benchmarks!
Witness how Unreal Engine’s build time and cost on the cloud is dramatically reduced using Incredibuild Distributed Processing Technology for the cloud.
In this paper you will learn:
- What is the magic behind the technology?
- Cost optimization – leveraging Incredibuild technology and Spot instances management capabilities to reduce cloud cost.
- Setting the scene – the benchmark environment: changing code in an Unreal Engine Shader project which is connected to Github.
- Real-world benchmarks presenting reduced build time and cost per build.