Unreal Engine Acceleration on the Cloud – Real World Benchmarks!
Witness how Unreal Engine’s build time and cost on the cloud is dramatically reduced using Incredibuild Distributed Processing Technology for the cloud.
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In this paper you will learn:
- What is the magic behind the technology?
- Cost optimization – leveraging Incredibuild technology and Spot instances management capabilities to reduce cloud cost.
- Setting the scene – the benchmark environment: changing code in an Unreal Engine Shader project which is connected to Github.
- Real-world benchmarks presenting reduced build time and cost per build.