
Joseph Sibony
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It is not for nothing that I have termed this blog post comparing GCC vs Clang as the battle of behemoths. I know GCC from version dating back to year 2K and I know Clang/LLVM circa 2K+10. It is not trivial to compare them, but I will give it a try. Of course, if you are interested in me picking a favorite – I state this upfront: both are excellent software and I use them daily to get my work done.
Let us discuss GCC first. When Richard Stallman started the GNU project in 1984, the purported aim was to make a complete Unix-like operating system as free software. (Remember – this was before the advent of Linux and an operating system that can be a drop-in replacement for Unix while being free was a noble goal indeed.) C was the reigning language for developing system software then and Richard started with writing a compiler for C which he named GNU C Compiler (GCC). As of April 2021, GCC is in version 10.3 and is no longer just a compiler for C. It supports:
It is available in almost all Unix-like systems and through MinGW on Windows. GCC itself is written in C with autotools, Bison, and Make as its build system. It is very well maintained with a clear vision and mission which you can take a look at here. To make sure the project maintains its free software spirit major releases are supervised by a steering committee of highly accomplished individuals from different organizations.
Clang/LLVM is a compiler toolchain that supports C, C++, and Objective-C natively. This sentence does not justify the power of Clang/LLVM. To understand why I rave about this compiler toolchain, I need to describe a bit more about how the modern compiler architecture looks like:

Clang/LLVM is a textbook case of such an architecture. (No wonder, LLVM started as a research project at the University of Illinois). Here Clang is the frontend and LLVM is the backend. LLVM defines a common intermediate representation (IR) based on the single static assignment (SSA) form. This makes many optimizations to be easily performed on the IR. It is also possible to add an LLVM IR pass to add custom optimizations. All in all, this makes Clang/LLVM an excellent compiler toolchain for modern times.
Learn more about what is Clang.
Let us now get into the GCC Vs Clang head-to-head comparisons between these two behemoths.
An easier comparison format is tabular as given below:
| Criteria | GCC | Clang/LLVM |
| License | GNU GPL | Apache 2.0 |
| Code modularity | Monolithic | Modular |
| Supported platforms | *inx, Windows (MinGW) | *inx, Natively in Windows |
| Supported language standards | C++20 in experimental stage, C++17 fully complaint | C++17 support available. C++20 underway |
| Generated Code Characteristics | Efficient with a lot of compiler options to play around with | Efficient due to the SSA form used by LLVM backend |
| Language independent type system | No | Yes (One of the design goal for LLVM) |
| Build tool | Make based | CMake |
| Parser | Previously Bison LR. Now recursive descent. | Hand-written recursive descent |
| Linker | LD | lld |
| Debugger | GDB | LLDB |
This blog post should help you understand the major differences considering GCC Vs Clang. GCC is a mature compiler with support for many languages. As can be seen from the name Clang supports mostly C, C++, and Objective-C. But the framework underlying Clang called LLVM is extensible enough to support newer languages like Julia and Swift. From the perspective of C++, both are excellent compilers supporting the C++17 standard.
From Incredibuild perspective, both are great tools. That’s why we support both Clang and GCC. Incredibuild seamlessly distributes Clang and GCC compilation processes across hundreds of remote cores in the network, resulting in a drastic acceleration of compilation time for both Clang and GCC.

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